![]() I was both blown away and disappointed in this game at the same time. In fact, there is a massive game stopping bug in one of the boss battles that makes you have to go back and start from your last save point because if/when it occurs, you literally can’t beat the boss. Meaning some bizarre controls, bugs, and camera angles that bog the game down and leave you wondering where the common sense of both the designers and play testers were before releasing this. ![]() On the other hand, it makes the same sloppy mistakes that seem to be inherent with most 3-D games nowadays. On one hand, Midway has done some truly original stuff here in regards to gameplay and created an excellent physics engine. Less than a week later I’ve beaten the game (takes about 10-15 hours) and find myself with mixed feelings about it. Plus the fact it came with a free copy of Mortal Kombat: Deadly Alliance helped to persuade me to order this game. And needless to say that plus the trail for Psi-Ops made me believe the hype for Psi-Ops. Midway’s last title, THE SUFFERING, blew me away and it’s still my GOTY for 2004 at this halfway point.
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June 2023
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